(If you play World of Warcraft this needs no explanation. If you do not, I have no excuse. Nowhere do people seem to fear change more, and take things more personally, than in online games.)
This is Flurry Entertainment, makers of the popular Massively Multiplayer Online Role Playing Game: “Planet of the Battlemakers.”
We note that, while a longtime veteran of our game, you don’t seem to be entirely happy. You have started multiple threads in our official forums and engage in prolonged arguments in general chat, all to the effect that you don’t feel the game is balanced. That it is being ruined. You seem concerned that there might even be some… favoritism at work. We find these accusations distressing, and would like to take the opportunity to address your concerns.
You’ve stated that we here at Flurry must love the opposing in-game faction, the Buddy Nations, more than we like yours, the Rampaging Mob. You state that they have more interesting zones, better designed capitol cities, and cooler quests and rewards. You’ve complained extensively that the battlefield maps give the Buddy Nations an unfair advantage, and that Player VS Player combat is hopelessly imbalanced in their favor.
You also appear to feel your Race and Class combination, the Road Ogre Facepuncher, is at a severe disadvantage; especially compared to the Scantily Clad Pixy chosen by sixty percent of Buddy Nations players. You’ve raised repeated complaints about everything from the poorly fitting and unattractive graphics for the Road Ogre armor; to the severe “nerfs” you state have ruined the Facepuncher class. We were particularly impressed by the many, many charts and graphs you produced to support your arguments.
These are valid concerns, and we here at Flurry Entertainment feel we owe you an explanation.
Billy, these issues with your faction, race and class do not stem from the inherent complexity of the game. We have already carefully considered and taken into account each of the hundreds of possible factors that affect gameplay and balance for a dozen classes, dozens of character builds, a score of races, fifty zones, PvP and PvE combat between two opposing factions, hundreds of spells and abilities, and millions of players.
Every single interaction has been finely tuned and should be considered as working exactly as intended. Every…single…one. After all, as you repeatedly pointed out, we make tens of millions of dollars every month from subscription fees. Our experienced and hard drinking technical and QA departments systematically eliminate any bugs and unintended issues long before they have a chance to affect our players.
You see Billy; the reason for the issues you have encountered is hatred. Our searing, undying, tightly focused hatred for you, everything you stand for, and everything you have ever, ever loved. We go to bed ever night with our hatred burning inside like the heart of a new born star. We wake up every morning from dreams of a world that exists solely to make you miserable beyond description. We spend every day working to make those dreams a reality.
We at Flurry Entertainment hate you Billy. We hate you more than words can ever tell.
Now, to be fair, we despise pretty much every other element of Planet of the Battlemakers as well. We hate both the Buddy Nations and the Rampaging Mob. Next patch we plan to move player item storage for both factions out of the major cities and into an underwater minefield. There is no race and class combination that we can honestly say we like. We’ve systematically worked to try to render every race and class from Brain-Ape Stomper to Dirt-Gnome Appliance Repairman as painful as possible to play .
But you Billy, our hate for you is something rare and special.
We leave nothing to chance. We continually analyze your play style so we can make it less viable. We record what spells and powers you like to use so we can make them worthless. Every time you missed with an attack, didn’t get the item you wanted, or were ambushed by a monster? That wasn’t bad luck. That was us, and you were right to curse our name as it happened.
Every time you enter a battlefield, the Buddy Nation players see a giant beacon over your head and receive a message that you are worth triple points. Our monster AI is programmed to seek you out from across the zone and attack when your health is low. Our server team spends their days crowding around a large red switch, pulling it to disconnect you from the game at the worse possible moment. They take a shot every time they do. It isn't a bad connection Billy. It is deliberate malice.
Every single time.
We appreciate you taking the time to contact us Billy. We hope we have been able to answer some of your questions. Best of luck on your adventures in Planet of the Battlemakers!